FastArduino v1.10
C++ library to build fast but small Arduino/AVR projects
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API to handle melody playing (tones as simple square waves) to a buzzer. More...
Go to the source code of this file.
Classes | |
class | devices::audio::TonePlay |
This struct is the unit data manipulated by TonePlayer : it describes one Tone along with its duration in milliseconds. More... | |
class | devices::audio::QTonePlay< NTIMER, OUTPUT > |
An optimized surrogate to TonePlay structure. More... | |
class | devices::audio::Beat |
This embeds minimum duration (duration of a 32nd note), in milliseconds, for a given tempo (beats per minute). More... | |
class | devices::audio::AbstractTonePlayer< NTIMER, OUTPUT, TONEPLAY > |
This low-level API defines an abstract player of melodies (defined as a sequence of tones and durations). More... | |
class | devices::audio::TonePlayer< NTIMER, OUTPUT, TONEPLAY > |
This API defines a player of melodies, defined as a sequence of tones and durations. More... | |
class | devices::audio::AsyncTonePlayer< NTIMER, OUTPUT, TONEPLAY > |
This API defines a player of melodies, defined as a sequence of tones and durations. More... | |
Namespaces | |
namespace | devices |
Defines all API for all external devices supported by FastArduino. | |
namespace | devices::audio |
Defines API for audio tones (square waves) generation and simple melodies playing. | |
namespace | devices::audio::SpecialTone |
This namespace defines special "tones" which have an impact on how to play a melody. | |
Enumerations | |
enum class | devices::audio::Duration : uint8_t { devices::audio::WHOLE = 32 , devices::audio::HALF = 16 , devices::audio::QUARTER = 8 , devices::audio::EIGHTH = 4 , devices::audio::SIXTEENTH = 2 , devices::audio::SEMI_BREVE = WHOLE , devices::audio::MINIM = HALF , devices::audio::CROTCHET = QUARTER , devices::audio::QUAVER = EIGHTH , devices::audio::SEMI_QUAVER = SIXTEENTH } |
Possible duration of a note, following music theory. More... | |
Functions | |
static constexpr Duration | devices::audio::dotted (Duration d) |
Transforms a note duration to its dotted value (1.5 times the given duration). More... | |
static constexpr Duration | devices::audio::triplet (Duration d) |
Transforms a note duration to allow it to use in a triplet. More... | |
Variables | |
static constexpr const Tone | devices::audio::SpecialTone::END = Tone::USER0 |
This special tone marks the end of a melody (as a sequence of Tone s). More... | |
static constexpr const Tone | devices::audio::SpecialTone::REPEAT_START = Tone::USER1 |
This special tone marks the beginning of sequence that shall be repeated later. More... | |
static constexpr const Tone | devices::audio::SpecialTone::REPEAT_END = Tone::USER2 |
This special tone marks the end of a repeating sequence (started with REPEAT_START ). More... | |
static constexpr const Tone | devices::audio::SpecialTone::TIE = Tone::USER3 |
This special tone marks the following notes to be tied together, ie their durations are added with no intertone delay. More... | |
static constexpr const Tone | devices::audio::SpecialTone::SLUR = TIE |
This special tone marks the following notes to be slurred together, ie no intertone delay shall occur between these notes. More... | |
API to handle melody playing (tones as simple square waves) to a buzzer.
Definition in file tone_player.h.